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∞ Cross 'n' not using Tkinter
# Cross'n'Not version 0.0 - Tkinter:2009 # an original script written by # Merin<dydflyer@gmail.com>,Kaushani<kaushanihp14@yahoo.co.in> from Tkinter import * import tkMessageBox class MyGame: def __init__(self, parent): self.MyParent = parent self.frame = Frame(parent) self.frame.pack() self.frame2 = Frame(parent) self.frame2.pack() self.lastbutton="o" self.b1 = Button(self.frame, height=4, width=8) self.b1.grid(row=0, column=0) self.b1.configure(command = self.click1) self.b2 = Button(self.frame, height=4, width=8) self.b2.grid(row=0, column=1) self.b2.configure(command = self.click2) self.b3 = Button(self.frame, height=4, width=8) self.b3.grid(row=0, column=2) self.b3.configure(command = self.click3) self.b4 = Button(self.frame, height=4, width=8) self.b4.grid(row=1, column=0) self.b4.configure(command = self.click4) self.b5 = Button(self.frame, height=4, width=8) self.b5.grid(row=1, column=1) self.b5.configure(command = self.click5) self.b6 = Button(self.frame, height=4, width=8) self.b6.grid(row=1, column=2) self.b6.configure(command = self.click6) self.b7 = Button(self.frame, height=4, width=8) self.b7.grid(row=2, column=0) self.b7.configure(command = self.click7) self.b8 = Button(self.frame, height=4, width=8) self.b8.grid(row=2, column=1) self.b8.configure(command = self.click8) self.b9 = Button(self.frame, height=4, width=8) self.b9.grid(row=2, column=2) self.b9.configure(command = self.click9) self.buttonplay = Button(self.frame, text = "Play Again", command = self.Play) self.buttonplay.configure(height=2,width=8) self.buttonplay.grid(row=4, column=1) def oppwin(self): result=tkMessageBox.askyesno("Options", " "+self.lastbutton +" wins!"'\n' "Play Again?") if result == True: self.Play() if result == False: self.MyParent.destroy() return() def Win(self): if self.b1["text"]==self.b2["text"]==self.b3["text"]=="X": self.oppwin() if self.b1["text"]==self.b2["text"]==self.b3["text"]=="O": self.oppwin() if self.b1["text"]==self.b4["text"]==self.b7["text"]=="X": self.oppwin() if self.b1["text"]==self.b4["text"]==self.b7["text"]=="O": self.oppwin() if self.b4["text"]==self.b5["text"]==self.b6["text"]=="X": self.oppwin() if self.b4["text"]==self.b5["text"]==self.b6["text"]=="O": self.oppwin() if self.b7["text"]==self.b8["text"]==self.b9["text"]=="X": self.oppwin() if self.b7["text"]==self.b8["text"]==self.b9["text"]=="O": self.oppwin() if self.b2["text"]==self.b5["text"]==self.b8["text"]=="X": self.oppwin() if self.b2["text"]==self.b5["text"]==self.b8["text"]=="O": self.oppwin() if self.b3["text"]==self.b6["text"]==self.b9["text"]=="X": self.oppwin() if self.b3["text"]==self.b6["text"]==self.b9["text"]=="O": self.oppwin() if self.b1["text"]==self.b5["text"]==self.b9["text"]=="X": self.oppwin() if self.b1["text"]==self.b5["text"]==self.b9["text"]=="O": self.oppwin() if self.b3["text"]==self.b5["text"]==self.b7["text"]=="X": self.oppwin() if self.b3["text"]==self.b5["text"]==self.b7["text"]=="O": self.oppwin() def Play(self): self.MyParent.destroy() root = Tk() mygame = MyGame(root) root.mainloop() def click1(self): if self.lastbutton == "o": if (self.b1["text"]=="X" or self.b1["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b1["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b1["text"]=="X" or self.b1["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b1["text"] = "O" self.Win() def click2(self): if self.lastbutton == "o": if (self.b2["text"]=="X" or self.b2["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can only be clicked once!") else: self.lastbutton = "x" self.b2["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b2["text"]=="X" or self.b2["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b2["text"] = "O" self.Win() def click3(self): if self.lastbutton == "o": if (self.b3["text"]=="X" or self.b3["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b3["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b3["text"]=="X" or self.b3["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b3["text"] = "O" self.Win() def click4(self): if self.lastbutton == "o": if (self.b4["text"]=="X" or self.b4["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b4["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b4["text"]=="X" or self.b4["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b4["text"] = "O" self.Win() def click5(self): if self.lastbutton == "o": if (self.b5["text"]=="X" or self.b5["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b5["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b5["text"]=="X" or self.b5["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can only be clicked once!") else: self.lastbutton = "o" self.b5["text"] = "O" self.Win() def click6(self): if self.lastbutton == "o": if (self.b6["text"]=="X" or self.b6["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b6["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b6["text"]=="X" or self.b6["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b6["text"] = "O" self.Win() def click7(self): if self.lastbutton == "o": if (self.b7["text"]=="X" or self.b7["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b7["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b7["text"]=="X" or self.b7["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b7["text"] = "O" self.Win() def click8(self): if self.lastbutton == "o": if (self.b8["text"]=="X" or self.b8["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b8["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b8["text"]=="X" or self.b8["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b8["text"] = "O" self.Win() def click9(self): if self.lastbutton == "o": if (self.b9["text"]=="X" or self.b9["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "x" self.b9["text"] = "X" self.Win() elif self.lastbutton == "x": if (self.b9["text"]=="X" or self.b9["text"]=="O"): tkMessageBox.showerror("Invalid Click", "The button can be clicked only once!") else: self.lastbutton = "o" self.b9["text"] = "O" self.Win() root = Tk() root.title("Cross 'n' Nots") game = MyGame(root) root.mainloop()


